Saturday, 10 December 2016
Uber tool
Does the ubiquitous networked info-media environment encourage designers to look for and source ideas from the web rather than creating ideas through
independent thinking and doing? Or feeding the creative process with
online ready-made images through easy, speedy clicks rather than using more fiddly
and time-consuming ideation tools such as freehand drawing and sketch
modelling? But as the web and engineered digital environments, such as virtual reality games, gain design importance, is there a
risk that the power of computing becomes an Uber tool for shaping and communicating
ideas but with reduced human
reflection or deliberation? Or, when algorithms produce solutions, is critical thinking or the human hand just getting in the way?
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