Saturday 10 December 2016

Uber tool

Does the ubiquitous networked info-media environment encourage designers to look for and source ideas from the web rather than creating ideas through independent thinking and doing? Or feeding the creative process with online ready-made images through easy, speedy clicks rather than using more fiddly and time-consuming ideation tools such as freehand drawing and sketch modelling? But as the web and engineered digital environments, such as virtual reality games, gain design importance, is there a risk that the power of computing becomes an Uber tool for shaping and communicating ideas but with reduced human reflection or deliberation? Or, when algorithms produce solutions, is critical thinking or the human hand just getting in the way?

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