Wednesday, 11 December 2019

Ideation fitness

In the world of ideation, designers are increasingly employing digital strategies to generate, develop and communicate new ideas. And the designers who seem to achieve the most are those who bring the analogue and digital modes closer together, from casual sketching to computing. In doing so, designers not only want to show what they are capable of doing but also to communicate their level of ideation fitness. To increase their fitness level, they invest in both analogue and digital tool skills that enable them to response to the most challenging design tasks, often at short notice delivering to tight time frames and whether the deadlines are set by project briefs, design competitions or potential clients' enquiries. In fact, ideation workshops, or similar creative activities done on a fairly regular basis becomes ideation fitness excercises whereby designers improve their ideation skills in similar ways to people doing workouts to stay physically and mentally fit. Doodling, on paper or tablet or sketch modelling, then, are to ideation what squats or push-ups are to fitness.

Thursday, 28 November 2019

Storytelling as ideation tool

Within the wide format of the ideation workshop, there is scope for using storytelling as a tool for generating and communicating ideas, both verbally and visually. This may be the case not least in dealing with collective issues of well-being, such as sustainability and climate change, issues which can be controversial and divisive often amounting to "wicked problems" where there is no single solution to the problem. The interactive mode of storytelling can be a particular effective tool for identifying and solving environmental issues because it allows for a diversity of voices drawing from a variety of sources. Moreover, ideation in the interactive narrative mode may not only help initiate and articulate new ideas in the eco design field but also provide different perspectives on interdependent local and global environmental issues thereby helping identify opportunities to address the climate change as well as stimulating imagination of future scenarios, actions and design solutions.

Wednesday, 13 November 2019

Sketching for 3D printing

Pen and paper sketching can be a standalone ideation tool but to take the idea further, say in the form of a 3D physical object the freehand sketch would have to be translated into a sketch model using a range of materials such as card, plastic, wood or clay. Alternatively, in the the digital era, the 2D pen and paper sketch would be converted into a 3D physical object using 3D printing, that is, the pen and paper sketch would be scanned or photographed, or produced on a digital drawing tablet, and imported into Photoshop, converted into a 3D digital model using CAD and then imported as an STL file to be dowloaded  for 3D printing using ABS filament plastics, the most used 3D printing material for models. How would the two ideation processes, that is, working in the analogue or digital mode respectively, compare in terms of tool skills or time consumed? Do the chosen ideation tools, analogue or digital, impact on the ideation process and if so, how? For example, do analogue ideation tools such as freehand sketching or physical sketch modelling afford more creative stimulation? Or, does the use of digital tools suggest a more linear ideation process with less scope or encouragement for iteration or improvisation? And what about hybrid ideation modes? Discuss.

Sunday, 27 October 2019

Effective idea communication

If you have a great idea, but you are not able to communicate it clearly, your audience might not get it. Therefore idea communication is a key factor in the early stages of the design process. And whether using visual or verbal language, or a combination of both, the idea, like a proposal has to be represented, formatted and presented in such ways as to make a meaningful and convincing argument for the viewer/listener/reader. To achieve effective idea communication in the design field there are techniques that can be learned and applied. In fact, some of these techniques are commonly used in the writing process for an academic paper. These techniques include creating and structuring a logical flow of the content (key point and subpoints) and using words and images effectively and imaginatively in order to persuade and win over the audience.

Monday, 7 October 2019

Ideation workshop in the age of algorithms

Algorithm-driven design and ubiquitous social media may suggest that the process of ideation is changing. However, design ideation embraces new tools and mediums combining analogue, digital and hybrid production modes, from an arts-and-crafts approach to algorithm- and theory-based design, including research and development. Thus the ideation workshop continues to provide a flexible and stimulating learning environment which is conducive to speculation, conjecture and testing of ideas in a collaborative manner ending with group presentation and discussion. In this process, ideation tools are applied to their fullest potential for generating and communicating ideas, and whether the tools employed consist of narratives, hand craft techniques or computer hard- and software.

Tuesday, 9 July 2019

Front-loading ideation

The ideation workshop encourages and supports the brave and the curious valuing individuality that thrives on exploration and discovery rather than the need to prove. There is no fear of the clean slate. And whatever the means or mediums, drawn or made, analogue or digital, perceptual or conceptual. In fact, the unfinished is a constituent part of the ideation process focusing on invention, or re-invention, seeing the old with new eyes. Openness becomes open-endedness.

Wednesday, 26 June 2019

Pencil in, or ink in?

Semantics, or the study of meaning in language (single word or entire texts), can be quite telling. For example, the phrase "pencil in" denotes "to note or arrange provisionally or tentatively", whereas the saying "ink in" stands for "to confirm or arrange definitley". So which of these two expressions would best describe sketching as an ideation tool? Sketching means to draw something that is rough or unfinished, for example, a preliminary drawing*, which may suggest the pencil sketch is the tool for ideas. In contrast, to pen something, or "ink in" (using a ballpoint, felt-tip or fountain pen) indicates something more permanent, as in "to use ink to go over pencil lines in a drawing". Yet both the pencil and the pen are implements used for generating and communicating ideas, not only on paper but also for input on digital devices, such as tablet. What matters, then, is not so much what ideation tool to use but how best articulate first thoughts and ideas, that is, through words, sketching, modelling or computing, or "thinking aloud in sketch mode" irrespective of the tool. * Indeed, in the 17th century, "design" was identified in a professional context as "a preliminary sketch for a work of art: the plan of a building, or part of it."

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